(single) REDIGERET 25 June 2009 • by admin

Drop_and_Catch classes

fruit class

package {
	import flash.display.MovieClip;
	import flash.events.*;
	public class fruit extends MovieClip {
		var ySpeed;
		var points;
		public function fruit() {
		}
		function INIT() {
			position();
			addEventListener(Event.ENTER_FRAME, update);
		}
		function update(e:Event) {
			y+=ySpeed;
			if (y>stage.stageHeight) {
				position();
			}
		}
		function position() {
			y=0;
			x=Math.random()*stage.stageWidth-width;
			ySpeed=(Math.random()*10)+2;
		}
		function EXIT() {
			removeEventListener(Event.ENTER_FRAME, update);
		}
	}
}

basket class

package {
	import flash.display.MovieClip;
	import flash.events.*;
	public class basket extends MovieClip {
		public function basket() {
			INIT();
		}
		function INIT() {
			addEventListener(Event.ENTER_FRAME, update);
		}
		function update(e:Event) {
			x=stage.mouseX;
			y=stage.stageHeight-height;
		}
		function EXIT() {
			removeEventListener(Event.ENTER_FRAME, update);
		}
	}
}

doc class

package {
	import flash.display.MovieClip;
	import flash.events.*;
	import flash.ui.Mouse;
	public class doc extends MovieClip {
		var hart=new fruit  ;
		var knife=new fruit  ;
		var ourBasket=new basket  ;
		var score:int=0;
		public function doc() {
			stop();
			INIT();
			buttonMode=true;
		}
		function INIT() {		
			score=0;
			Mouse.hide();
			addChild(hart);
			hart.gotoAndStop("hart");
			hart.points=10;
			hart.INIT();
			addChild(knife);
			knife.gotoAndStop("knife");
			knife.points=-10;
			knife.INIT();
			addChild(ourBasket);
			ourBasket.INIT();
			addEventListener(Event.ENTER_FRAME, update);
		}
		function update(e:Event) {
			testCollision(hart);
			testCollision(knife);
		}
		function testCollision(someFruitName) {
			if (someFruitName.hitTestObject(ourBasket)) {
				score+= someFruitName.points;
				someFruitName.position();
				result();
			}
		}
		function result() {
			trace("Du har " + score + " points");
			if (score>20) {
				EXIT();
				gotoAndStop("win");
			}
			if (score<-20) {
				EXIT();
				gotoAndStop("lose");
			}
		}
		function EXIT() {
			Mouse.show();
			removeEventListener(Event.ENTER_FRAME, update);
			removeChild(hart);
			hart.EXIT();
			removeChild(knife);
			knife.EXIT();
			removeChild(ourBasket);
			ourBasket.EXIT();
		}
		function goGame(e:MouseEvent) {
			gotoAndStop("game");
			INIT();
		}/**/
	}
}